Wednesday, July 11, 2012

Some more weapon work.


Came out to 1236 triangles, I've been trying to make my stuff higher polycount but I'm really struggling at it. I probably could have added in the grip as actual polys instead of using clever amounts of maps.

2048x2048 map, I just felt like working high res. Looks basically the same at 1024x1024 and a slight loss at 512x512.

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