Worked on a high-poly sculpt of the lower mouth just to get a better feel for that region, I think it went "OK", also messed around with polypainting a little.
Wednesday, June 20, 2012
Tuesday, June 19, 2012
Saturday, June 16, 2012
Now that I'm doing studying, I can go back to 3D art.
Started working on a tileset yesterday for a low-poly dungeon, this may actually go into an android game. The archway is bad, it baked wrong and I need to fix it. 344 triangles atm, using a 2048x2048 map, but I'll scale it down later, I prefer working at a higher resolution.
My organic skills are terrible, I decided to do 300 sculpts over the summer, which is 3-4 a day. All organic things from reference, let's see how that goes.
Started working on a tileset yesterday for a low-poly dungeon, this may actually go into an android game. The archway is bad, it baked wrong and I need to fix it. 344 triangles atm, using a 2048x2048 map, but I'll scale it down later, I prefer working at a higher resolution.
My organic skills are terrible, I decided to do 300 sculpts over the summer, which is 3-4 a day. All organic things from reference, let's see how that goes.
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